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What Is a “Cycle” in Baseball?

The 30-second answer

Hitting for the cycle means one batter collects a single, a double, a triple, and a home run all in the same game. It’s a checklist the whole stadium starts tracking by the late innings, and it’s only happened a few hundred times in MLB history. The triple is almost always the missing piece.

The cycle is baseball’s version of a perfect all-around hitting night: contact (single), gap power (double), speed (triple), and raw power (homer). The triple is the hard one and you need the speed to leg it out and a ball that finds the deepest part of the park without leaving it. That’s why “a triple shy of the cycle” is one of the sport’s classic near-miss phrases; the single, double, and homer are in the bag and the one thing left is the thing almost nobody hits. Even rarer is the “natural cycle” — single, double, triple, homer in that order which has only happened a handful of times. Unlike a perfect game, there’s no superstition about jinxing it: by the 8th inning, everyone in the building is openly rooting for it.

  • Cycle watch. Once a player has three of the four by the 6th or 7th, the broadcast puts up a graphic and every at-bat becomes an event.
  • The triple attempt. This is the moment when a ball is hit into the gap, the outfielder chasing, the third-base coach windmilling his arm. The stadium rises.
  • The intentional pass problem. If a player needs only the homer, pitchers will sometimes walk him to avoid giving it up. Fans hate this.
  • The curtain call. Completing the cycle usually earns a curtain call and the player steps back out of the dugout to acknowledge the ovation.

“He’s a triple shy of the cycle!”

“Cycle watch is on.”

“Natural cycle in order. Unreal.”

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